: Players can earn special "Bond Moments" by using gadgets or the environment to solve problems in stylish, "Bond-like" ways.

: Supports up to 4-player local split-screen action across 12 different arenas. 007 Agent Under Fire Xbox Gameplay

Released on March 26, 2002, for the Xbox, was the first James Bond title for the platform. Originally planned as a PlayStation 2 adaptation of The World Is Not Enough , it was retooled into a standalone adventure with an original story and a generic Bond likeness rather than Pierce Brosnan's. Mission Profile

: Levels include standard first-person shooting, on-rail vehicle sequences, and high-speed driving missions featuring an armed BMW Z8.

: Targeted 60fps performance with improved visual fidelity over the original PS2 release.

: Most gadgets, such as the laser, grappling hook, and decryptor, are concealed within Bond’s mobile phone. Xbox Exclusive Features

007 Agent Under Fire [xbox Classic] -

: Players can earn special "Bond Moments" by using gadgets or the environment to solve problems in stylish, "Bond-like" ways.

: Supports up to 4-player local split-screen action across 12 different arenas. 007 Agent Under Fire Xbox Gameplay 007 Agent Under Fire [Xbox Classic]

Released on March 26, 2002, for the Xbox, was the first James Bond title for the platform. Originally planned as a PlayStation 2 adaptation of The World Is Not Enough , it was retooled into a standalone adventure with an original story and a generic Bond likeness rather than Pierce Brosnan's. Mission Profile : Players can earn special "Bond Moments" by

: Levels include standard first-person shooting, on-rail vehicle sequences, and high-speed driving missions featuring an armed BMW Z8. Originally planned as a PlayStation 2 adaptation of

: Targeted 60fps performance with improved visual fidelity over the original PS2 release.

: Most gadgets, such as the laser, grappling hook, and decryptor, are concealed within Bond’s mobile phone. Xbox Exclusive Features