Below is an article summarizing the history and impact of this legendary campaign.
A list of found throughout the campaign? Age of Worms (Dungeon #124-135) | PDF - Scribd
The End of an Era: Exploring the "Age of Worms" Adventure Path
A Gathering of Winds – Searching for the legendary Rod of Seven Parts.
Designed for the 3.5 Edition of D&D, the Age of Worms was the second "Adventure Path" created by Paizo Publishing (who then produced Dungeon under license from Wizards of the Coast). It took players from the humble beginnings of 1st level all the way to the epic heights of 20th level, pitting them against the awakening of an ancient deity of undeath, Kyuss.