A quick-time event where you must catch Ignis’s final punch and absorb the heat directly into your gauntlet.

Unlike the sprawling maps of previous levels, "7" takes place in a shrinking arena. The floor is composed of floating obsidian plates that sink into magma if stood upon for too long. Movement isn’t just a mechanic; it’s a survival requirement.

Use the rising thermals to glide over ground-based lava waves.

Should we dive deeper into the behind the other six Conquerors, or do you want to build out the combat stats for this specific fight?

His signature move, where seven pillars of white-hot flame erupt in a sequence that requires perfect rhythmic dodging.

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