: ACF consists of over 20 runtime modules, including systems for AI, inventory, targeting, and advanced RPG statistics.
: Supports both ranged and melee combat, featuring animation warping, multi-point targeting, and cinematic finisher moves.
Developers can access extensive documentation and tutorials to help navigate the framework's massive feature set: (ACF) Ascent Combat Framework V4 - C++ Action RPG Creator
The is a modular C++ plugin for Unreal Engine designed to streamline the creation of high-end Action RPGs . It serves as a comprehensive "system builder" rather than a rigid template, allowing developers to construct fluid melee and ranged combat systems with professional-grade extensibility. Key Features and Capabilities
: The most advanced version, which integrates the Ascent Toolset and UI tools, featuring a revolutionary combo graph and full Gameplay Ability System (GAS) power.
: While built in C++ for performance, all core systems are exposed to Blueprints , making it accessible to developers who do not wish to write code.
: A reduced, more focused version of the framework intended for smaller projects or developers who need a simpler starting point for melee and ranged systems. Community and Resources