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: Build away from populated areas to minimize noise pollution or orient runways over water to reduce the impact on your citizens. 2. Leveling Up Your Airport

: Use the "Airport Area" tool to paint a district, similar to how you define Industrial or Park areas. codex-cities-skylines-airports-iso

Airports are notoriously expensive to run and often lose money initially. : Build away from populated areas to minimize

: Try to place runways perpendicular to each other to handle varying wind directions more realistically, though in-game wind strength is the main factor for takeoff efficiency. unlocking larger terminals and specialized buildings.

Unlike standard ploppable buildings, the Airports DLC requires you to define a specific zone before building.

Your airport starts at Level 1 and can reach Level 3, unlocking larger terminals and specialized buildings.