\[ \newcommand{\complexI}{\mathbf{i}} \newcommand{\imaginaryI}{\mathbf{i}} \newcommand{\cis}{\operatorname{cis}} \newcommand{\vecu}{\mathbf{u}} \newcommand{\vecv}{\mathbf{v}} \newcommand{\vecw}{\mathbf{w}} \newcommand{\vecx}{\mathbf{x}} \newcommand{\vecy}{\mathbf{y}} \newcommand{\vecz}{\mathbf{z}} \]

Combat Mission Shock Force 〈95% EASY〉

: Just because you can see an enemy doesn't mean your unit can. Units must individually detect enemies.

: Right-click the game's executable ( .exe ), select Properties > Compatibility > Change high DPI settings , and check "Override high DPI scaling behavior" performed by the Application . Combat Mission Shock Force

: You can customize these bindings by editing the hotkeys.txt file located in the game's Data folder. Understanding Spotting & Icons : Just because you can see an enemy

: A full-color icon indicates a confirmed spot. A gray icon represents a "contact"—your unit knows something is there but hasn't identified it yet. Combat Mission Shock Force