“The synergies are a great idea that is poorly implemented, because you cap out at nine guns... players are essentially shoehorned into choosing one or two synergies based off whatever early guns they get.” Steam Technical Notes on v1.1.007b
Reviewers often note that the game's systems can be punishing for the wrong reasons.
: Difficulty spikes rapidly, making early-game weapons feel like "peashooters" against bosses.
: You can hold up to nine weapons at once. Carrying weapons of the same type or bullet style grants passive buffs, encouraging specific build paths.
Version 1.1.007 was a major update that introduced several stability fixes and UI improvements. However, players still report occasional issues: Critadel on Steam
Critadel (v1.1.007b) is a stylized, futuristic 2D action-platformer roguelike that features GBA-inspired pixel art and high-speed "run and gun" combat. While it shines in visual presentation and weapon variety, players frequently report that it suffers from significant balance issues and clunky controls that can lead to frustration. Core Gameplay & Features
: Limited remapping options; many players find the default controller layout clunky. Weapon Depth : Massive variety in items and modifiers.
: The game boasts over 100,000 weapon and item configurations, with weapons ranging from standard rifles to quirky "frog shooters".