While many racing titles of the time focused solely on speed, Destruction Derby rewarded you for the carnage you caused. Players could choose from several modes that balanced pure racing with absolute destruction:

One of the most impressive features at the time was the real-time damage system. Unlike other games where a car might just "explode" after too many hits, Destruction Derby featured a car diagram that changed colors as specific parts took damage. Frontal collisions could rupture your radiator, causing your engine to overheat and end your run early. This added a layer of strategy—experienced players often learned to drive in reverse to protect their precious engines. Destruction Derby Review (Sony PlayStation, 1995)

A traditional race where points are awarded not just for your position, but for the damage you inflict on rivals along the way.

The Twisted Metal of the Mid-90s: A Look Back at Destruction Derby

The game's signature mode. Twenty cars are dropped into a massive circular arena with one goal: be the last one moving.