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Empire Earth - Iii

: Because of this system, players are encouraged to build diverse forces rather than amassing one single unit type, as a "uniform" army is easily countered.

: The introduction of proper archer types (like Slingers) adds a ranged "paper" element to counter specific melee units. Empire Earth III

Beyond combat balance, the game simplifies the complex systems of its predecessors: Empire Earth III Review - IGN : Because of this system, players are encouraged

: Specialized units like Sampson are designed specifically for building destruction, fitting into the "rock" role against static defenses. Key Gameplay Mechanics : Because of this system