Empire Earth - Iii
: Because of this system, players are encouraged to build diverse forces rather than amassing one single unit type, as a "uniform" army is easily countered.
: The introduction of proper archer types (like Slingers) adds a ranged "paper" element to counter specific melee units. Empire Earth III
Beyond combat balance, the game simplifies the complex systems of its predecessors: Empire Earth III Review - IGN : Because of this system, players are encouraged
: Specialized units like Sampson are designed specifically for building destruction, fitting into the "rock" role against static defenses. Key Gameplay Mechanics : Because of this system