*op* | Hydrog...: Fe Annoying Sound Controll Script

Instantly stops all active sounds in the workspace for the local player.

Select a specific user and silence all sounds parented to their character or tools. FE Annoying Sound Controll Script *OP* | Hydrog...

Mute specific Sound IDs commonly used for "earrape" or loud noises. 🛠️ Advanced Manipulation Features 🎯 Targeted Controls Instantly stops all active sounds in the workspace

Prints the ID of every sound played in the console so you can identify the source of annoying music. FE Annoying Sound Controll Script *OP* | Hydrog...

Prevents sounds from triggering when an object is deleted (a common trick for loud exit noises). 📜 Example Script Logic (Functional)

Only allows sounds to play if they are within a specific stud radius of your character.

A ChildAdded listener that detects new Sound objects and disables them immediately.