Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
Before doing anything else, Leo had to make sure his machine could actually handle the game. He pulled up the system requirements to double-check his hardware:
With the installation complete, Leo did not wait. He navigated to his desktop, found the newly minted game shortcut, and double-clicked it. The screen went black for a tense moment before erupting with the iconic, booming voice: "EA Sports. It's in the game!"
Determined to play, Leo sat under the glow of his monitor and began the step-by-step quest to get the game running. 🛠️ Step 1: Preparing the Battlefield
He cleared up exactly 15.0 GB on his hard drive. DirectX: He ensured his system was updated to DirectX 11 .
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.