The v1.161 update brought several balancing shifts that altered high-level gameplay strategies :
The file likely refers to a version-specific archive for the strategy and action game HighFleet , developed by Konstantin Koshutin. This particular version, v1.161, was a major update that introduced significant mechanical changes, particularly regarding aerial combat, AI behavior, and ship systems. Key Game Mechanics in v1.161 File: HighFleet.v1.161.zip ...
Edit the parts.seria file to adjust the weight, cost, or HP of specific ship components. The v1
Essential for long-range missions, these should be cheap (under 7,000 gold) and optimized for fuel capacity rather than combat. particularly regarding aerial combat