File: Mcpixel.zip ... -

The goal of each level is to prevent an explosion within 20 seconds. You must interact with objects and people in the environment by clicking them.

: This includes McPixel himself and any interactive items or NPCs. File: McPixel.zip ...

: Incorrect interactions often lead to hilarious, non-lethal failures. You will eventually loop back to try again. Guide to Creating Levels The goal of each level is to prevent

: If running a custom version (like for DOS), ensure you have a driver that supports long filenames, as the game requires them. : Incorrect interactions often lead to hilarious, non-lethal

The vertical position of an item relative to McPixel determines his action: Hail Zone (0-32px) : McPixel reaches upward. Punch Zone (32-56px) : McPixel reaches directly in front.

: Each individual frame must be exactly 160x80 pixels .

The game creates a scene by stacking three distinct layers from your image sheet: