File: Swordship.zip ... Access

I’m specifically looking for thoughts on the "weight" of the jump and if the parry window feels fair. Check it out and let me know what you think!

I just put together a fresh build featuring new dash mechanics and neon-soaked arenas. It’s been a wild ride getting this zip together, but the first alpha is live! File: Swordship.zip ...

Dash-attacks, wall jumping, and a parry system. Enemies: Basic drone AI and one "Elite" guard type. Level: A small test arena to practice movement. Download: [Link to Swordship.zip on Itch.io/Drive/GitHub] I’m specifically looking for thoughts on the "weight"