: The NPC uses Humanoid:MoveTo() or the PathfindingService to navigate toward that target's current position.
: It calculates the distance (magnitude) between itself and each player's HumanoidRootPart . Follow the closest Player Script
: It identifies the player with the shortest distance and sets them as the "target". : The NPC uses Humanoid:MoveTo() or the PathfindingService
These tutorials provide step-by-step guides for creating both simple and advanced NPC following systems in Roblox Studio: Follow the closest Player Script
: Best for open fields. The NPC simply walks straight toward the player.
: Essential for complex maps with walls or mazes. The script uses Roblox's PathfindingService to calculate a route around obstacles.