Forgotten Memories | Gui (create Lobby, Player Es...
Use dark greys ( #1a1a1a ), deep reds for warnings, and muted greens for "Ready" states.
This guide provides a comprehensive walkthrough for setting up and customizing the , specifically focusing on the Create Lobby and Player ESP (Extra Sensory Perception) modules. Part 1: The "Create Lobby" System FORGOTTEN MEMORIES GUI (CREATE LOBBY, PLAYER ES...
Place a "Create Lobby" button at the bottom. When clicked, it should trigger a secondary pop-up asking for: Lobby Name (TextBox) Player Limit (Int value, usually 1–4) Privacy (Public vs. Private/Password) 2. Backend Logic (RemoteEvents) You need two primary RemoteEvents in ReplicatedStorage : Use dark greys ( #1a1a1a ), deep reds
When a lobby fills up, use a TweenService to fade the GUI out before teleporting the players to the game map. Use dark greys ( #1a1a1a )
