top of page
GameSetupSaveData.json
GameSetupSaveData.json
GameSetupSaveData.json
GameSetupSaveData.json

Gamesetupsavedata.json Apr 2026

It allows for granular control over enemy stats, such as GameSetting.Vail.EnemyHealth or GameSetting.Vail.EnemyDamage , which can be set to values like "Low" , "Normal" , or "High" .

Often, you must also edit GameStateSaveData.json alongside this file for certain world-state changes to take effect. GameSetupSaveData.json

It is recommended to temporarily deactivate Steam Cloud saving before editing to prevent the game from overwriting your manual changes. It allows for granular control over enemy stats,

{ "Name": "GameSetting.Vail.EnemyHealth", "SettingType": 3, "Version": 0, "BoolValue": false, "IntValue": 0, "FloatValue": 0.0, "StringValue": "High", "Protected": false, "FloatArrayValue": [], "IsSet": false } Use code with caution. Copied to clipboard Example of the data structure found within the file. Best Practices for Editing or "High" . Often

bottom of page