The DiSTORT project specifically aimed to solve several technical hurdles in VR display technology:
If you are looking for formal documentation or similar academic studies, you may find these relevant:
: A study available on ScienceDirect analyzes how the fidelity of a prototype (e.g., paper vs. computer models) influences user behavior and subjective evaluation.
: Built in 2017, the prototype featured displays that could physically adjust to deliver a proper depth of focus, mimicking how the human eye focuses on objects in the physical world.