: Features procedurally generated environments with complex AI where villagers develop relationships, character traits, and personal ambitions.
: Each family runs its own shop, owns its produced goods, and trades with others in a simulated free market. As the lord, you set taxation policies (taking a percentage of goods or money) and manage supply and demand. Lords and Villeins
: Includes over 160 building objects, 53 different zones, 40 professions, and 130+ resources. : Includes over 160 building objects, 53 different
The game revolves around balancing the needs of your ruling house with the survival and prosperity of your peasants (villeins). If you tax them too heavily, they may
: You must ensure your villagers have enough food and warmth to survive harsh winters. If you tax them too heavily, they may starve; if you tax too little, you might fail to pay the royal tax to the king. Key Features
is a medieval city-building and dynasty management simulation where you take on the role of a lord overseeing a feudal society. Unlike traditional city builders where you control every individual, this game focuses on managing entire families and their multi-generational lineages. Core Gameplay Mechanics
To help you get started with building your settlement and mastering the feudal economy, here are some helpful gameplay guides: