Mayhem Induced -

: The creature gains +1 to Armor Class and Saving Throws for every three destroyed objects or fallen combatants within 30 feet.

: Affected targets lose the ability to distinguish friend from foe. On their turn, they must move toward the nearest creature and use their most powerful attack. Mayhem Induced

: Describe the target's eyes glazing over with a "mayhem-induced grin" as they succumb to primal instincts. : The creature gains +1 to Armor Class

: While "Mayhem Induced" is active, you can use a bonus action to interact with the environment in a destructive way (e.g., exploding a barrel, collapsing a chandelier). exploding a barrel