Hawaiki Keyer 5 - the industry’s most sophisticated Green & Blue Screen Keyer now with AI tracking
Hawaiki Keyer 5 builds on the best-in-class keying tools of Hawaiki Keyer 4 and enables you to use them more efficiently with even more powerful and intelligent tools for isolating your foreground.
It's easier than ever to maintain hair and other fine detail by creating secondary keys and dynamic garbage mattes with the new AI-powered face & object tracking and the new realtime edge tracking. And the new Crop tools allow you to exclude the edges of the screen and speed up the rendering of complex keys.
Refining your composite is faster and simpler with all the edge tools that were in a separate plug-in now integrated into Hawaiki Keyer. And we've expanded the compositing toolset with even more edge operations and the ability to resize and composite the background within the plug-in.
On top of this we've refined the UI and operation of the plug-in and optimized it for Apple silicon and HDR.
"For my money, these new features along with the depth of the adjustments available make Hawaiki Keyer 5 the best green/blue-screen keyer plug-in on the market." Oliver Peters - digitalfilms
The window that popped up wasn't a game. It was a mirror of his own desktop, rendered in 16-bit color. The little pixel developer on the screen stood up and walked toward the edge of the frame. It looked directly at Elias.
"In the 'Extras' folder," the pixel man continued, "is the code we never finished. The ideas that were too big for the RAM of 2006. The dreams that got compiled but never released."
A text box appeared at the bottom of the screen, the letters scrolling in with a mechanical click-clack sound.
The application vanished. The "Extras" folder was gone. The hard drive spun down and went silent, leaving Elias alone in the dark office, staring at a blank screen that still seemed to pulse with a faint, red light.
The office lights flickered. On the screen, the pixel developer reached out and touched the "Close" button of the application from the inside .
The title "" sounds like a forgotten expansion pack or a mysterious folder found on an old hard drive. Since it refers to the professional version of the classic game development software (now known as Clickteam Fusion), I’ve written a story that blends early-2000s tech nostalgia with a touch of "lost media" mystery. The Ghost in the Event Editor
"We fused more than just media back then," the figure typed. "We fused ourselves into the work."


macOS: macOS 14.7 Sonoma +, macOS 15 Sequoia +, macOS 26 Tahoe
FxFactory: 8.0.27 +
Apps: DaVincei Resolve 20 +, Final Cut Pro 10.6 +, Motion 5.6 +, Premiere Pro 22 +, After Effects 22 +
The window that popped up wasn't a game. It was a mirror of his own desktop, rendered in 16-bit color. The little pixel developer on the screen stood up and walked toward the edge of the frame. It looked directly at Elias.
"In the 'Extras' folder," the pixel man continued, "is the code we never finished. The ideas that were too big for the RAM of 2006. The dreams that got compiled but never released." Multimedia_Fusion_2_Developer_ _Extras
A text box appeared at the bottom of the screen, the letters scrolling in with a mechanical click-clack sound. The window that popped up wasn't a game
The application vanished. The "Extras" folder was gone. The hard drive spun down and went silent, leaving Elias alone in the dark office, staring at a blank screen that still seemed to pulse with a faint, red light. It looked directly at Elias
The office lights flickered. On the screen, the pixel developer reached out and touched the "Close" button of the application from the inside .
The title "" sounds like a forgotten expansion pack or a mysterious folder found on an old hard drive. Since it refers to the professional version of the classic game development software (now known as Clickteam Fusion), I’ve written a story that blends early-2000s tech nostalgia with a touch of "lost media" mystery. The Ghost in the Event Editor
"We fused more than just media back then," the figure typed. "We fused ourselves into the work."