Nobunaga-s-ambition-tendou Apr 2026
: The game features a robust training system. You can assign veteran teachers to train other officers in specific aptitudes, such as troop types or primary stats, allowing for long-term growth of your clan's talent.
Like most games in the series, Tendou received a Power-Up Kit (expansion) that significantly expanded the base game: nobunaga-s-ambition-tendou
: Adds historical and "what-if" scenarios, such as the rise of the Hojo clan or various regional campaigns. : The game features a robust training system
: Unlike turn-based grand strategy titles, Tendou operates on a real-time system where you mobilize troops and manage your fief simultaneously. : Unlike turn-based grand strategy titles, Tendou operates
Released in 2009 by , Nobunaga's Ambition: Tendou (also known as Nobunaga no Yabō: Tendou ) is the 13th installment in the long-running grand strategy series. Set in Japan's Warring States (Sengoku) period, the game tasks players with the ambitious goal of national unification through military conquest, diplomacy, and civil development. Key Gameplay Pillars