O3DE is an open-source, real-time, multi-platform 3D engine. It is designed to be modular, allowing developers to customize the engine using a "Gems" system—discrete packages of code and assets that add specific functionality.
The O3DE User Guide highlights several workflows for finalizing a project: O3DE is an open-source, real-time, multi-platform 3D engine
: Tools for monitoring CPU/GPU performance and memory usage to ensure stability. O3DE is an open-source
Development within the O3DE ecosystem relies on several critical low-level tools described in the Engine Developer Guide : O3DE is an open-source, real-time, multi-platform 3D engine