: Stackable pieces used to track progress on the board. 3. Gameplay Mechanics
: Features a circular track with spaces for each Phase (1–10) and intermediate "Twist" spaces. Part 10- Twiszip
: Unlike the original game, there are three discard piles . On your turn, you may draw from the deck or the top of any of the three discard piles. 4. The 10 Phases : Stackable pieces used to track progress on the board
: Reference cards detailing the specific sets, runs, or color combinations required for each level. Part 10- Twiszip