: A config.lua or similar JSON file usually handles settings like: Which ranks can access which lockers.
: Smaller models like tactical vests, belts, and helmet racks that sit inside the locker. Interactive Scripts :
Items allowed to be stored (e.g., restricting civilians from putting illegal items in police lockers). Cooldown times for switching gear. police_armory_locker.zip
: Many versions of this pack (especially for DarkRP or FiveM) include a script that links the physical locker to a player's digital inventory.
: Functionality to "Save Loadout" or "Equip Uniform" with a single click. : A config
: Industrial metal textures, often with weathering (scratches/rust) to match gritty urban environments.
: Permissions-based logic ensuring only players with the "Police" job/rank can open specific lockers. Technical Implementation Cooldown times for switching gear
: Often includes modular "bank" locker units with opening/closing animations.