Players navigate hazardous terrain, rolling dice to move and collect keys. These keys are eventually traded for the ultimate prize: Goblets (trophies).

After every round of turns, players are thrust into unique, fast-paced minigames ranging from simple "last man standing" arenas to complex memory challenges.

Playing online introduces a psychological layer to the game. Because players aren't in the same room, the "trash talk" moves to platforms like , where players negotiate fragile alliances. The game provides a vast arsenal of items to facilitate this sabotage: Pummel Party Review