The map in is a procedurally generated series of rooms that change with every playthrough, requiring players to progress through a linear path of numbered doors. While the layout between major milestones is random, the game follows a strict structure divided into "Floors" and specific key rooms. Floor 1: The Hotel
A transitional area that connects the Hotel directly to the Mines.
The final room of Floor 1, requiring a complex breaker puzzle to restore power and escape to the elevator. Floor 2: The Mines
Accessed through a hidden vent behind a wardrobe in Door 60 of the Hotel. It features a retro, minimalist style and spans 1,000 rooms.
Introduced in the "Mines" update, this floor continues the journey through an abandoned underground industrial complex spanning rooms 101 to 200.