Laura is a mobile, ground-based grappler in Street Fighter V . Her gameplay revolves around high-pressure "mixups"—forcing the opponent to guess between a strike or a command throw.
: Rushing down opponents and using her Sunset Wheel command throw.
: Widely considered her best V-Skill. It provides dashes that are integral to her game plan, allowing for quick overhead attacks and mixups.
For competitive play, certain "V-System" configurations are considered superior:
: Laura typically uses meter for strategic utility (like armor or projectile avoidance) rather than just extending combo damage.
: Thunder Clap , a chargeable projectile used to pressure defense and create openings. Strategic Guide & Loadout
Sharko_z.laura(sh).1.var Apr 2026
Laura is a mobile, ground-based grappler in Street Fighter V . Her gameplay revolves around high-pressure "mixups"—forcing the opponent to guess between a strike or a command throw.
: Rushing down opponents and using her Sunset Wheel command throw. Sharko_Z.Laura(SH).1.var
: Widely considered her best V-Skill. It provides dashes that are integral to her game plan, allowing for quick overhead attacks and mixups. Laura is a mobile, ground-based grappler in Street Fighter V
For competitive play, certain "V-System" configurations are considered superior: Laura is a mobile
: Laura typically uses meter for strategic utility (like armor or projectile avoidance) rather than just extending combo damage.
: Thunder Clap , a chargeable projectile used to pressure defense and create openings. Strategic Guide & Loadout