: Every safe room (marked by a red-glowing monitor) has a storage box that shares inventory with all other boxes in the game.
: Tuning into specific frequencies is required for several puzzles and can even reveal hidden safe codes. Signalis
: If an enemy gets too close, you can shove them away with the interact button. This is most reliable when timed against their attack animation. Managing Your Limited Inventory : Every safe room (marked by a red-glowing
: Downing an enemy with bullets isn't permanent. They will eventually get back up unless you burn the corpse with Thermite . Signalis
: Items like the starting photograph are sentimental but take up a valuable slot.