: Real-time glossy overlays to simulate physical exertion.
: Utilizes advanced weight painting to ensure that the "gym-defined" muscular structure maintains realistic proportions during complex movements like lifting or running animations. Skared.Gym_Mouse.1.var
Available as a .unitypackage or .fbx for easy import into game engines. : Real-time glossy overlays to simulate physical exertion
4K PBR (Physically Based Rendering) workflow with Albedo, Metallic, Roughness, and Normal maps. providing realistic movement for ears
Standard Humanoid Rig compatible with full-body tracking (FBT) setups. Usage Scenario
: Pre-configured for VRChat PhysBones, providing realistic movement for ears, tail, and any loose accessories (like sweatbands or gym towels) included in the package. Technical Specifications Specification Polygon Count
Optimized for "Medium" to "Excellent" performance rankings (approx. 30k–70k triangles).