Soda.dungeon.2.rar
: Adds individual status effect triggers (Burn, Poison, Stone) to the scripting engine, allowing for much more precise debuff rotations as requested by the player community. Scripting | Soda Dungeon 2 Wiki | Fandom
: Allows players to save multiple "Blueprints" for different scenarios (e.g., Ore Mining, Boss Rushing, or Essence Farming) and switch between them instantly without manual re-scripting. Soda.Dungeon.2.rar
: A "Test Dungeon" floor where you can run a 10-turn mock battle. It provides a log showing exactly why a script trigger failed (e.g., "Nurse didn't heal because MP was below 10%"), helping players fine-tune their automation. : Adds individual status effect triggers (Burn, Poison,
: An in-game board where players can upload their SodaScripts. You can browse scripts rated by the community for specific floor ranges or team compositions, like the popular "Stein Cheese". It provides a log showing exactly why a
The Blueprint Architect is a new tavern NPC unlocked in the . This feature focuses on the community's desire for more efficient debuff stacking and team-building strategies.
