Soulshatters Test Place Script 2022 Guide

: Scripts found on platforms like GitHub often contained code to force-play animations and damage values (e.g., custom "Dusttale Sans" skills). Example Code Structure

If you’re looking for a (like Dusttale or Glitchtale), let me know which one you're trying to play as! soulshatters dusttale sans.lua - GitHub SoulShatters Test Place SCRIPT 2022

Since the 2022 versions may be patched or the game has moved to new "Test Places," you can find updated versions on: : Scripts found on platforms like GitHub often

local args = { [1] = getrenv()._G.Pass, -- Security pass bypass [2] = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, -- Target player [3] = { ["Type"] = "Knockback", ["Damage"] = 35, ["HitEffect"] = "CrossLineBones", ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) Use code with caution. The following is a common structure used in

The following is a common structure used in 2022 scripts to trigger character-specific damage via the game's Damage Remote:

: A popular community hub for Roblox scripts where users rate the "patch status" of various SoulShatters GUIs.

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