Starsector-v0-8-1a -
Starsector version , released on June 3, 2017 , was a major update that transitioned the game to 64-bit Java and focused heavily on quality-of-life (QoL) improvements, balance adjustments, and campaign polish. Core Gameplay Additions
Detailed version history and technical discussion can be found on the Fractal Softworks Forum . If you tell me what you're interested in, I can find: for this specific vintage version Detailed stats for the Colossus Mk. II/III The original full patch notes for every weapon change Starsector 0.8.1a Release starsector-v0-8-1a
: Added a new music track for campaign exploration. Technical & UI Improvements Starsector version , released on June 3, 2017
: Several hotfixes were released immediately following the launch to address mod-related crashes and mission descriptor issues. Balance & Bug Fixes II/III The original full patch notes for every
: Fixed fleet overpopulation issues that caused significant lag in hyperspace near the end of the tutorial.
: A new combat command for more precise carrier group coordination.
