Stonehearth - Рїрѕ Сѓрµс‚рё

: Only the host can save the game state. If the host crashes, progress since the last save is lost.

: Using a stable, wired internet connection for both the host and clients can help reduce "not responding" errors.

: The game is designed for cooperation. While the developers once experimented with PvP, they ultimately found it incompatible with the game’s core mechanics. Stability and Known Issues Stonehearth РїРѕ сети

: Players work together to build a single town or can choose to manage separate groups of hearthlings within the same world.

: To keep performance stable in multiplayer, it is best to set a lower cap on the number of hearthlings per player. : Only the host can save the game state

: For multiplayer to work, every player must have the exact same version of the game and the same set of mods installed. Recommendations for a Better Experience

: This is highly recommended by the community to fix bugs and add missing features that were left out when official development ended. : The game is designed for cooperation

: Players may occasionally see different things happening in the world, which can lead to crashes.