Stray-game-link
: Push the panel off the wall to the left of the console to reveal and scratch more wiring.
: Position the movable robot in front of the left door panel. Jump on it and scratch the wires while B-12 hacks the right panel.
: Give the Electric Cable to Grandma so she can knit the poncho needed to repair the tracker for Elliot. STRAY - Control Room Walkthrough Guide & Game Ending stray-game-link
: Trade Super Spirit Detergent to Azooz the merchant to get the cable.
: Walk across the rows of keyboards to light up all monitors blue. Stepping on a lit monitor will turn it off, so move carefully. Break the Locks : Find the three yellow padlock monitors. : Push the panel off the wall to
: High up on a shelf to the left of the main computer. Use the stool to jump up.
: Scratch the wires behind the panel to the right of the main console. : Give the Electric Cable to Grandma so
To "link" with B-12, you must find four electrical plugs (power packs) to power the computer system. : On the central table in the middle of the room.