The game follows three unique protagonists, each with their own campaign and escalating scale of destruction:
: Starts as a pet that escapes into the ocean after being overfed. It grows from eating tiny shrimp to consuming helicopters and blue whales.
: A scientific creation designed to stop the goldfish and dolphin. It uses self-replicating technology to consume matter at a microscopic level, eventually growing large enough to eat the Earth. Key Features There's ALWAYS A Bigger Fish - Tasty Blue
In , a side-scrolling arcade game developed by Dingo Games , players experience a chaotic "eat-to-grow" adventure through three distinct aquatic perspectives. The gameplay is centered around consuming everything smaller than you to rapidly increase in size, eventually devouring entire cities and planets. Playable Characters & Storylines
: An overworked aquarium star that escapes captivity to take revenge on humanity, progressing from jumping through flaming hoops to devouring the world's navies.
The game follows three unique protagonists, each with their own campaign and escalating scale of destruction:
: Starts as a pet that escapes into the ocean after being overfed. It grows from eating tiny shrimp to consuming helicopters and blue whales.
: A scientific creation designed to stop the goldfish and dolphin. It uses self-replicating technology to consume matter at a microscopic level, eventually growing large enough to eat the Earth. Key Features There's ALWAYS A Bigger Fish - Tasty Blue
In , a side-scrolling arcade game developed by Dingo Games , players experience a chaotic "eat-to-grow" adventure through three distinct aquatic perspectives. The gameplay is centered around consuming everything smaller than you to rapidly increase in size, eventually devouring entire cities and planets. Playable Characters & Storylines
: An overworked aquarium star that escapes captivity to take revenge on humanity, progressing from jumping through flaming hoops to devouring the world's navies.