A shop interface where players spend earned currency on "Jump Boosts" or cosmetic trails.
UIGradients and UIStrokes to make buttons and text pop against the bright colors of the tower.
PlayerAdded and CharacterAdded are used to clone and parent the overhead GUI to the player's head every time they spawn. MouseButton1Click handles teleportation and shop purchases. 🚀 Advanced Scripting Features In more complex "Tower of Jump" kits, the GUI may include:
Displays the player’s name and group rank.