Assignments are timed challenges that require problem-solving and critical thinking. Players have a limited amount of time to complete each assignment, and their performance depends on their skills, personality traits, and decision-making.
class Player: def __init__(self, name, major, personality_traits): self.name = name self.major = major self.personality_traits = personality_traits self.sanity = 100 self.happiness = 100
def add_player(self, player): self.players.append(player)
class University: def __init__(self): self.players = [] self.classes = []
The University of Problems is a text-based simulation game where players take on the role of a student navigating the challenges of higher education. The game is designed to be a humorous and satirical take on the university experience, with a focus on problem-solving and decision-making. In this basic version of the game (v1.1.0), players will create their character, attend classes, complete assignments, and interact with the university's quirky staff and students.
def attend_class(self, class_type): if class_type == "lecture": self.take_notes() elif class_type == "lab": self.complete_lab_challenge()
university = University() player = Player("John", "Computer Science", ["Ambitious", "Perfectionist"]) university.add_player(player)