Гѓџгѓ™гѓђг‚ље†’й™єи­љ(ver1.01).7z -

It was designed as an "idle" or "while-doing-other-tasks" (nagara-play) game, focusing on automated battles and character development rather than complex manual input.

Originally developed/pitched by Akahane11 (associated with the "Cross Greed" project).

The game gained attention around 2016–2019, with a crowdfunding attempt on CAMPFIRE for a mobile version that ultimately did not meet its goal. Gameplay Mechanics

If you are looking to this specific version, ensure you have a Japanese locale emulator or have your system locale set to Japanese, as older indie titles often encounter text-rendering issues otherwise. If you'd like, I can help you: Find similar titles in this genre.

The game features a unique "purification through tickling" mechanic where you defeat bosses or enemies by exploiting their tickle sensitivities.

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