Watch Dogs 2 ✧
: Development began roughly in 2013-2014, shortly after the first game's reveal.
: Shifting from Chicago to San Francisco allowed for a more "likable" protagonist, Marcus Holloway, and a tone that felt more "light-hearted" and interactive compared to its predecessor. Watch Dogs 2
: The game was officially confirmed in May 2016. : Development began roughly in 2013-2014, shortly after
: Developers implemented an "emotional mood system" for civilian AI, using finite state machines to govern transitions between states like happy, anxious, or angry based on player actions. Production Timeline : Development began roughly in 2013-2014